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Product Details
Set: Mystery Booster Playtest Cards
Type: Enchantment
Rarity: Rare
Cost: {4}{W}{B}
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.
TEST CARD - Not for constructed play

A Good Thing (2021 Edition) [Mystery Booster Playtest Cards]

  • NearMint
  • LightlyPlayed
  • ModeratelyPlayed
  • HeavilyPlayed
  • Damaged
  • NearMintNonEnglish
  • LightlyPlayedNonEnglish
  • ModeratelyPlayedNonEnglish
  • HeavilyPlayedNonEnglish
  • DamagedNonEnglish

$ 64.04

$ 83.25

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